Oddly enough, the developer had pitched an idea to turn Splinter Cell open-world just seven years prior. The last entry in the Splinter Cell series, Blacklist, was not open-world, and it felt like an anomaly among Ubisoft's other games in 2013. No, what I'd like to propose is that Ubisoft resurrects its original idea for Splinter Cell: Conviction, an idea originally teased at the end of Splinter Cell: Double Agent back in 2006.įor the past few console generations, Ubisoft has gradually made the shift into almost exclusively creating open-world games with ridiculously large sandboxes where players can explore to their heart's content. ![]() I've made peace with the fact that we aren't likely to see another linear-based stealth title with Tom Clancy branding that actually makes sense. I've done that in the past, and Ubisoft doesn't seem to care. I'm not here to moan about how much I want another Splinter Cell game, however. Protagonist Sam Fisher was once one of the company's most important characters, but has since been relegated to cameo appearances in far less interesting games. Last featured on a home console during the Xbox 360 generation, Ubisoft has done everything in its power to avoid making another stealth action game for the past eight years. ![]() It feels like eons since we last saw the Splinter Cell series get a proper installment.
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